Chapter 6 of PLO From Scratch: Grinding Low Limit PLO
In chapter 6 of PLO From Scratch, Bugs steps away from theory to examine the practical realities of grinding low-limit PLO, using a large database to analyze the player pool, estimate reasonable statistical benchmarks, and design a simple, functional HUD for 6-max play. 1. A Practical Interlude Before Postflop Theory After completing the preflop theory…
